I am a passionate game developer. My main role is as a programmer specializing in gameplay programming and AI NPC behaviors. I am capable of speed programming and handle multiple projects at once. Aside from programming, I often give some hands-on some Level Design, 3D Modeling, Audio Design, Video Editing, Marketing, etc.
I own and lead Nicknation Games, a game development community that shares a passion for innovation and creativity. Mainly for Roblox games, currently expanding to create non-Roblox games using Unity and Unreal Engine 5.
As a team carry in game development, my priority is to maintain good quality balance of each game aspect. My current goal is to make my games reachable by many people to build up my fanbase and seek potential long-term teammates to create more ambitious games in the future.
Achievements: